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Egmatic

From first scene to published 2D game — no code

GamingLaunched Sep 2026

The story

Egmatic is a no-code platform for creating and publishing 2D games. It features a visual node-based editor for game logic, a drag-and-drop scene editor for world design, and one-click publishing to Windows, macOS, Linux, Android, and iOS. Built on .NET 9 and MonoGame, Egmatic lets solo developers and small teams go from idea to published game without writing code or managing backend infrastructure.

Overview

Egmatic is a no-code game development platform designed for solo developers and small teams to create and publish 2D games. The platform provides a visual node-based editor for building game mechanics, a drag-and-drop scene editor for designing game worlds, and real-time preview capabilities to test changes instantly. Built on .NET 9 and MonoGame, Egmatic generates clean, versioned JSON that runs reliably across platforms. Users can publish their games to Windows, macOS, Linux, Android, and iOS with a single click, eliminating per-platform setup complexity. The architecture separates the creative editor from the runtime engine through clean JSON contracts, ensuring no code coupling and reliable cross-platform execution. Egmatic targets developers who want the shortest path from game concept to published product without technical barriers.

Key features

Visual Game Logic Editor

Build game mechanics with a node-based visual editor by connecting nodes and defining behaviors without writing code.

Scene Editor

Design game worlds by dragging and dropping elements, placing objects, and setting up physics with real-time visual feedback.

One-Click Publishing

Ship to Windows, macOS, Linux, Android, and iOS from a single project without per-platform configuration.

Real-Time Preview

Test games instantly without waiting for builds, iterate quickly, and see changes reflected immediately.

Clean Architecture

Editor outputs versioned JSON that the engine executes through clean contracts, ensuring no code coupling and reliable performance.

Cross-Platform Support

Powered by .NET 9 and MonoGame for consistent 60 FPS performance across all supported platforms.

Use cases

  • 1

    Solo Game Developers

    Create and publish indie 2D games independently without learning code or managing complex backend infrastructure.

  • 2

    Small Game Studios

    Enable small teams to collaborate on game projects using visual tools and streamline the publishing process across multiple platforms.

  • 3

    Game Prototyping

    Quickly prototype game ideas with visual editors and real-time preview to validate concepts before full development.

  • 4

    Rapid Game Publishing

    Reduce time-to-market by eliminating per-platform setup and publishing to five platforms simultaneously from one project.

FAQ

Do I need to know how to code to use Egmatic?

No. Egmatic is designed as a no-code platform. You build game logic visually with a node-based editor and design worlds by dragging and dropping elements.

What platforms can I publish to?

You can publish to Windows, macOS, Linux, Android, and iOS all from a single project with one click.

What technology powers Egmatic?

Egmatic is built on .NET 9 and MonoGame, which provide reliable cross-platform performance at 60 FPS.

How does the editor work with the game engine?

The editor generates clean, versioned JSON that the engine reads through defined contracts. This separation ensures no code coupling and reliable execution across platforms.

Can I test my game while developing?

Yes. Egmatic includes a real-time preview feature that lets you test your game instantly without waiting for builds, so you can iterate quickly.

Tech stack & tags

#dotnet#monogame#json#no-code#2d-games#game-development#visual-editor#cross-platform#indie-games

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